Ren Hao Yeh
Software Developer
Experience
Software Engineer
Reallusion Apr 2022 - Nov 2025TypeScript (Vue, Three.js) / Electron / C# (.NET) / MSSQL / AWS (S3) / Python
- Developed AccuRIG, a 5-step auto-rigging software; resolved nearly 50% of total defects during the QA phase, significantly accelerating the product release cycle.
- Led the end-to-end development of a first-of-its-kind Web-based 3D interactive showcase; drove the project from initial PoC to production, architected the AWS S3 cloud storage strategy, and implemented a specialized data structure for seamless character-prop synchronization.
- Optimized backend performance by refactoring legacy APIs; achieved a 90% reduction in response payload through deferred querying, improving system efficiency.
- Entrusted by the company to lead an experimental R&D project; independently researched and implemented TRAA to elevate overall WebGL rendering quality and visual stability.
VR Engineer
Moldex3D Jul 2021 - Aug 2021Django Engineer (Intern)
Tatung Company Jul 2020 - Aug 2020Portfolio
PowerATC
TypeScript (Vue, Three.js) / Tailwind CSS / Electron
- Developed an internal automation tool that streamlined 3D asset conversion, reducing processing time from 2 days to less than 1 day.
- Eliminated cross-departmental dependency by increasing validation capacity by 5x (from 1 to 5 motions per actor) and empowering artists to resolve issues independently.
DdddOcr JS
TypeScript (TensorFlow.js, ONNX Runtime)
- Ported the DdddOcr library from Python to TypeScript, enabling efficient text recognition and object detection in JavaScript environments.
- Developed a hybrid inference pipeline using TensorFlow.js for data pre-processing and ONNX Runtime for model execution, ensuring high-performance cross-platform compatibility.